What do YOU Think – Games Retail

3 Sep

Obviously one of the reasons for this little blog is to find out what Gamers want and what they think of the industry as a whole. Every now and then a question will arise that needs answering by YOU the Gamer. We’ll be tackling these questions over on Twitter, as 140 characters is a lovely way of being concise in your opinion.

The question this time was how Gamers felt about the current retail model set by high street stores and how they felt about the used game market. A reasonably hot topic, to be sure, but also one that can sometimes divide opinion. Below you can see every tweet we received and please feel free to add to the response in our comments section below, even if you were one of the original Tweeters.

@larserikdahle – The GameStop business model is exploitative and outdated and will cease to be profitable when downloads take over.

@GregGiddens – Availability problem. A decreasing amount of new games on shelves but loads of preowned marked up to profit the store only.

@BenBudr – The used game arguments confuse me. I’m supposed to choose between feeling sorry for the retail chain or the publishing giant?

@Wanyal – If prices drop quickly after releases, why not drop the standard retail price so people wont trade in as much to buy games new?

@Sogeman – @Wanyal Indeed, make the new Price f.e. 45€ instead of the 60€ it’s now. People won’t sell them if they get nearly nothing.

@bradgallaway – The industry’s business models are outdated and broken, and it’s easier to scapegoat and squeeze the player than effect real change.

@Thiefofhearts – People have every right to sell or loan their property without artificial “hobbles” or damage set by the maker.

@SilentHitoshura – Buying and trading is ofcourse totally fine, however nation chain stores basing their entire business off it is damaging and unfair.

@DarthMazda – I only buy day1 if it is something I LOVE/Must Play. Other than that I wait for price drop / used sale. Not enough $ to buy it all new.

@PeterSkerritt – IMO, used games are a part of the video game economy and do contribute to new game sales in a variety of ways. The reaction of the industry to get rid of used games or punish consumers is a knee-jerk reaction to poor economic conditions and some fiscal irresponsibility. Bottom line: If we’ve been fine with used for 30 years, why is it bad now? Oh, wait. IT ISN’T. (Peter Used more than 140 Chars as he hadn’t seen that requirement – Ed)

@sleepinghypatia – A strong second-hand games market is positive. But will it disappear as we move away from physical media towards digital downloads?

@DaxHalo – RRP needs to fall, but supermarket prices stop. Publishers to stop whining about used sales & piracy. Instead focus on worthwhile DLC.

Now let’s break off the shackles of 140 characters and open it up to everyone else. Seen a tweet you don’t agree with? Got your own opinion on the state of retail and the used game trend? Let us know in the comments below.

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Gamer – Chris Schilling

2 Sep

Today’s Gamer is Chris Schilling, as Chris will tell you he is a freelance videogame journalist. What you may also grasp from his responses is that the freelance journalism “game” is a tough one. One often full of hard work and rejections. Chris is a wonderful writer and one that genuinely cares and loves the industry with a passion. It would be a shame for writers such as him to have to step away from something they love so much. Unfortunately in this financial climate more editors are tightening their belts and as we see on a daily basis people are losing their jobs and developers are shutting their doors.

There is little that we, as consumers, can do, other than keep buying the games; reading the magazines and websites; supporting our industry with honest money, opinions and decisions. We’re still an entertainment medium in it’s infancy and it’s only the audience, not the developers nor publishers, that can make it truly great.

I’ll leave you in the capable hands of Chris and his 13 answers.

Q1. Who the hell are you and what do you do?

Chris Schilling – I’m Chris Schilling, and I’m a freelance writer. Over the years I’ve contributed to the likes of Eurogamer, NGamer, The Observer, The Telegraph, The Guardian, Games TM, Official Nintendo Magazine, 360 and a number of other publications and websites that I won’t mention here because that list was already starting to get a bit boring. I’ve also been a consultant for the Guinness World Records: Gamer’s Edition for the past two years. Despite my experience I’m not getting enough work these days, so it’s likely I’ll be moving onto something else soon.

Q2. When did you first get into games? How old were you?

CS – I must have been about five. My parents frowned upon consoles, but computers were fine because they could be used for educational/work purposes. Dad bought us an Oric Atmos, with a few games, of which I remember two: Mr. Wimpy and Zorgon’s Revenge.

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Gamer – Lauren Wainwright

1 Sep

Oh no, someone let Wainwright do the 13 questions. Be prepared for plenty of Tomb Raider, Lara Croft and Tomb Raider. But seriously, there’s more to Lauren than just  Tomb Raider, find out below.

Q1. Who the hell are you and what do you do?

Lauren Wainwright – I’m Lauren Wainwright, that’s who! I study (BA) Games Culture and Journalism at London Metropolitan as well as work as a freelance games writer for several publications. I blog about games and I’ve also dabbled in games PR.

Q2. When did you first get into games? How old were you?

LW – I was very, very young. We had the Atari 2600 but the re-release version with the better joystick. I was probably about three or four by then and don’t think I really paid much attention to what I was actually playing and more attention onto the big button on the joystick. I think I remember playing ADVENTURE though. Oh and Pong.

It wasn’t until my brother let me play on his Commodore Amiga 500 that I started to show interest. Games like Top Banana, Lemmings, First Samurai, Addams Family, Turbo Challenger, Alien Breed, Pinball Fantasies, Captain Planet, Theme Park, Rainbow Island and Chuck Rock. All amazing stuff!

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Gamer – Ashton Raze

31 Aug

I would actually pay good money to have a name like todays entry. We could have a superhero pair with Knox and Raze, Fighting evil… one game at a time.

13 Answers from Ashton, here we go.

Q1. Who the hell are you and what do you do?

Ashton Raze – I’m Ashton Raze, which is totally my real name. I write for The Telegraph and I’m editor of Games?, as well as guesting on various other sites such as Game Waste. I also write fiction, none of which is famous.

Q2. When did you first get into games? How old were you?

AR – I was about… two I think. Two or three. My dad brought home a ZX Spectrum and I used to play (as well as I could) all the old Ultimate! games. I loved them. I also remember playing stuff on my cousin’s tape-loading BBC Micro, games like Granny’s Garden. If I could remake any video game with glossy production values, it’d be that. But that’s another story.

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Gamer – Mark Brown

29 Aug

Due to the resounding success of this project in terms of chatter on Twitter, volumes of emails and the amount of interviews received, I thought I’d throw up an interview today. But also take the time to thank everyone for their kind words on this project. There are more Gamers out there that want their voice to be heard than I thought, and interestingly they want to hear everyone else too. Thankfully they’re all happy to fill in my silly 13 questions and shout their opinions from the rooftop that is the internets.

Todays interviewee is Mr Mark brown, Twitter humour merchant; freelance journo; Gamer; supporter of gaming and all round Mr Nice Guy. Here are his 13 answers.

1. Who the hell are you and what do you do?

Mark Brown – Hey, my name is Mark Brown and I’m a freelance writer for anyone who’ll have me. I started out with games, but now I write about science and technology and culture and I can ride my bike real fast. My major clients are Pocket Gamer, Wired and Eurogamer. I am a boy. I am 21.

2. When did you first get into games? How old were you?

MB – I don’t really remember a time when I wasn’t into, surrounded by or enveloped by games. That’s entirely my brothers fault: he was obsessed with them from before I was a zygote, and introduced them to me as soon as humanly possible. But while I stared at spiny blue hedgehogs and leaping plumbers from my crib, it wasn’t until I got my grubby, barely-formed mitts on a Gameboy that I understood the appeal. An entire world to explore right within this off-white rectangle, how incredible.

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Gamer – Emily Knox

27 Aug

Seriously, what a cool name. Emily sounds like an evil villain in a comic book, brilliant. Next up are 13 questions for Miss Knox, she does like writing for places and once played a game called Gorillas… I don’t know either.

Q1. Who the hell are you and what do you do?

Emily Knox – I’m Emily Knox, a student, I’ve been reviewing games for four years, developing them for one, and I’m hoping to return to game development in art or design once I get my degree.

Q2. When did you first get into games? How old were you?

EK – I remember playing a few MS-DOS games on my dad’s computer with my sister, I don’t think we could finish Rescue Rover (that’s a game about rescuing a dog from robots, of course), Nibbles (Snake, with two players), but the best was Gorillas – where you’d take it in turns to throw explosive bananas over skyscrapers at each other by typing in the angle and velocity of each throw. I suppose I was about 6 or 7.

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Gamer – Lewis Denby

27 Aug

We continue this journey with Lewis Denby, who writes everywhere including Knitting World, Tractor Pulling Monthly and Boxing For Kangaroos. Here are his 13 questions.

Q1. Who the hell are you and what do you do?

Lewis Denby – I’m Lewis. Good morning! I’m a self-employed games journalist and editor. I work primarily for BeefJack, but also for PC Gamer, Rock Paper Shotgun, Gamasutra and a few others here and there.

Q2. When did you first get into games? How old were you?

LD – I’d played on some friends’ Mega Drives and so on when I was quite young. But it wasn’t until my family got its first PC in 1996 that I really started playing. That will have made me eight years old.

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